基于3D打印与Unity3D的汽车发动机结构虚实结合实训系统开发与应用研究

The Development and Application Research of a Virtual-Real Integration Training System for Automotive Engine Structure Based on 3D Printing and Unity3D

  • 摘要: 传统汽车发动机实验教学模式往往受限于设备成本高、操作风险大以及难以直观展示内部结构和抽象工作原理等因素,导致学生难以深入理解和掌握其关键知识与技能。本文针对上述问题,基于3D打印和Unity3D开发虚实结合实训系统。利用3D打印低成本、可定制和实施快速的技术优势,搭建了汽车发动机的实体演示模型,结合Unity3D构建了虚拟仿真实训系统,构建了“虚实互补”实验教学体系;基于TCP协议的Socket网络通信,开发了连接PLC、虚拟系统与实体发动机模型的控制系统,实现了虚实指令与状态数据的实时双向闭环传输(响应延时<1s),解决了虚实交互的数据断层问题。教学实践表明,学生对于该系统的学习满意度较高,认为该系统实践性和创新性强。研究成果为工程教育虚实结合实训提供高效、低成本的解决方案,具有推广潜力。

     

    Abstract: Traditional automotive engine experimental teaching models are often constrained by factors such as high equipment costs, operational risks, and difficulties in visually demonstrating internal structures and abstract working principles, making it challenging for students to deeply understand and master key knowledge and skills. To address these issues, this paper develops a virtual-physical integrated training system based on 3D printing and Unity3D. Leveraging the technical advantages of 3D printing—low cost, customizability, and rapid implementation—a physical demonstration model of an automotive engine was constructed. Combined with a virtual simulation training system built in Unity3D, a “virtual-physical complementary” experimental teaching framework was established. Using TCP-based Socket network communication, a control system was developed to connect the PLC, virtual system, and physical engine model, enabling real-time bidirectional closed-loop transmission of virtual-physical commands and status data (response delay <1s) and resolving the data disconnection issue in virtual-physical interaction. Teaching practice shows that students are highly satisfied with the system, considering it highly practical and innovative. The research results provide an efficient and low-cost solution for virtual-physical integrated training in engineering education, with significant potential for broader application.

     

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